When did you start playing RtCW, and how did you get into it?

I started in a league in 2012, the one which saw Warwitch return as caster. I don't really remember how I got into it, but I ended up in Badazz with Crabje, Osiris, Oksi, Dts, Voice, Ironic, .. and it was a really fun time.

After a few months I started playing with Overpowered which had people like Bully, Kris, Sirkka, Mata, Mystic and the greatest RTCW player of all time Pudi in there. They really introduced me to 'high level' RTCW for the first time. Ever since that period I regret having played ET instead of RTCW for all those years.

What’s your most memorable moment so far in your RtCW history, and why?

It's not a specific moment, but the two seasons I played with Carrot were probably my most fun and rewarding time in RTCW. The infinite tuning of tactics and finally getting them to work was a lot of fun.

Crmbs and Bully also turned me from a good into a great player, on my specific positions on every map that is as I'm still the least versatile RTCW player out there. I'm still grateful to them for that. Small tips and tweaks over time really added up into feeling extremely comfortable in my spots. There are worse fates than the one of being a one trick pony.

What do you feel is the most important skill in terms of contribution to winning games in RtCW?

A combination of composure and the ability to keep an overview of what is going on during a round, if you make the right decisions you usually end up on top. Mata is the perfect example of this. He has good, but not great aim, yet he's still arguably the best or second best RTCW player of all time because of the attributes I just mentioned above.

Why do you play RtCW over other competitive FPS games?

The fast paced tracking with a pretty short time to kill is pretty unique in the FPS scene. It's also a very bland shooter which is fun, nowadays games feel the need to add special elements which usually makes them less appealing to me.

From a team point of view it also offers infinite possibilities. Games, unless you are running into a brick wall, rarely feel a repeat from previous games.

The team at LAN

What’s your confirmed lineup, and roles of the players?

Homie will be our panzer while Leon and Syl are the main medics. I'm the main LT and Eddo is kind of the jack of all trades.

We also have Jin, lmao.

What’s your goal at LAN? Is there a finishing position you are targeting?

We don't really have a gameplay related goal at LAN, I suppose having the feeling that we did well is pretty much it. We know we are capable of finishing second, but our pracs are usually disasters and we don't gel extremely well as a team. Time would always fix this issue, but in a team where everyone is over 30 it's sometimes very hard to even find one evening a week on which you can play.

I tried to convince Maus to play for our LAN team, but when I called him his wife picked up and told me to stop bothering them while Maus kept saying 'mor allé' in the background.

This is actually a true story.

What would you say was your best performance as a team to-date?

Last season’s official against NN comes to mind where we all played horribly individually, but managed to pull through as a team. It's part of the beauty of RTCW where the team performance will nearly always outshine the individual ones.

Who on your team is most likely to miss their flight and turn up late to LAN?


How do you prepare for games?

We don't, and it shows.

It's a miracle when we get our main lineup online, and we're never really sure in advance.


Of the teams signed up so far, what’s your prediction for final rankings?

NP // EBD <> Brugse Zotten <> NN Problems // AAA <> Marauders // Follow

Depending on who adjusts best to the LAN context any of these 3 teams could take second place.

Who are you most looking forward to meeting at LAN and why?

There are a few, mainly people that I haven't met yet in real life such as Syl, Jin, Joep, Crabje. It's really amazing getting to finally meet these people and it balances out the fact that I'll also have to deal with Ditto and Neo in Ghent.

Which player do you think is the most likely to drink so much they can’t play the following day?


Are there any particular match-ups you’re looking forward to?

Not really. Teabagging Whitewolf might be fun.

The Opposition

Out of the opposition players, who is the most difficult to play against, in your opinion?

Probably Mata, he has a habit of showing up behind me every time I let my guard down. Playing against him is actually stressful.

Which team do you think is most likely to pleasantly surprise people (dark horse pick)?

EBD, their lineup should be able to carry Joep.

Which opposition player do you feel is most underrated?

Delgon. He makes a lot less mistakes than in the past, and his aim has become a lot more solid as well.

The Future

What does the future hold for you and the team following LAN?

Most of us don't have plans of sticking around after the LAN, but RTCW has this habit of drawing you back in anyway so we can't be sure. The game had a good run with the revival and I think it would continue if the same people would stick around in the gathers and scrims. The nature of those gathers has changed throughout the last 6 months and more and more people choose to not play them, which is a shame.

If you could make one change to the game, what would it be?

RTCWPRO should have drawn the line at 'OSP + better antilag and hit reg', which was the original plan to begin with. The extra changes have slowly but surely pushed a lot of RTCW players away. The game is still fun to play because it's the closest you can get to proper RTCW, but it's not really RTCW anymore.

Are there any maps outside of the 7 at LAN you’d like to see in future tournaments?

Radar. It has the Assault-complex where it's a horrible gather map, yet a very fair and balanced map for competitive play.